As I wrote in this blog last October, after the “E for all Expo,” the philosophy behind my company, Unconventional Media, is to deliver a fresh angle for new entertainment, incorporating movie storytelling into game play. This seems to be a growing, exciting trend in the business, although much of it remains tied to feature film releases like “Batman,” “Watchman,” “Harry Potter,” etc.. I do admit it was fun to stand next to the original Ghostbusters Ecto-1 vehicle, parked outside to promote the Ghostbuster Video game. I believe with the immersing technology of virtual game worlds, we can create storylines to form a new kind of entertainment. It’s like my fictional screenplay, “Press>Play” as reality. We enter the story, virtually.
Posts Tagged ‘Gaming’
Gaming Old and New
Posted in Unconventional Media, new media, video games, virtual, tagged Board Game Geek, board games, Dungeon and Dragons, E for All Expo, E3, EA, Ecto-1, Electronic Arts, Electronic Entertainment Expo, Electronic Software Association, Facebook, Gaming, Ghostbuster video game, Ghostbusters, interactive, Joan of Arc, LucasArts, Mafia Wars, Need for Speed, new media, Nintendo, online games, Press>Play, Project Natal, RISK, Star Wars, Star Wars: The Old Republic, ubisoft Entertainment, Unconventional Media, video games, virtual, virtual worlds, Wii, Wii Fit, World of Warcraft, Xbox 360, Your Shape, YouTube on June 13, 2009 | 1 Comment »
Need for Speed:Undercover nominated for 2 VES Awards
Posted in Red Camera, Unconventional Media, new media, video games, tagged Need for Speed, Gaming, EA, Electronic Arts, Unconventional Media, Joseph Hodges, new media, Eric Mofford, video games, Jeff Seckendorf, Red Camera, Red One, American Cinematographer, Moving Pictures, VES, Visual Effects Society, VES Awards, Visual Effects, Hyatt Regency on January 20, 2009 | Leave a Comment »
Yesterday, the Visual Effects Society (VES) announced the nominees for the VES Awards and “Need for Speed:Undercover” was nominated in two categories, Outstanding Pre-Rendered Visuals in a Video Game and the one that truly reflects Unconventional Media’s work, Outstanding Real Time Visuals in a Video Game. Directed by Joseph Hodges with cinematography by Jeff Seckendorf, [...]
On Blog Radio
Posted in Unconventional Media, new media, video games, webisodes, tagged EA, film, Gaming, Need for Speed, Press Play movie, Press>Play, video games, virtual worlds, web 2.0 on September 24, 2008 | Leave a Comment »
I’m on the radio. Check it out. I join the program about five minutes into the show.
Blogtalkradio.com
Wayne Clingman is the host. He calls his show “Indy Film Wisconsin.” Originally, I think the idea of the program was to promote Film projects in the State of Wisonsin including their film incentives! But like so many things [...]
RED Camera
Posted in Red Camera, Unconventional Media, video games, tagged Need for Speed, Gaming, EA, Unconventional Media, Joseph Hodges, Eric Mofford, Jeff Seckendorf, Red One, RED user group, American Cinematographer, video game, feature film, visuals, Live Action, Plaster City Post, Michael Cioni, imdb, Lighting, cameras on September 13, 2008 | 2 Comments »
There have been some requests for more details about the live action shoot on the upcoming EA video game “Need For Speed:Undercover” that I produced. Especially about why we chose the RED cameras.
When the director, Joseph Hodges and I met with EA to discuss the Live Action elements in the game and how to match [...]
Unconventional blogging begins
Posted in Unconventional Media, new media, video games, tagged 24, EA, Electronic Arts, entertainment, Eric Mofford, filmmaking, flash, future of media, Gaming, Joseph Hodges, Need for Speed, new media, Unconventional Media, virtual, Virtual World Expo on September 12, 2008 | 1 Comment »
Earlier this year I started my own production company Unconventional Media, LLC. I was very lucky that Director/Production Designer Joseph Hodges from “24” ask me to produce the Electronic Arts (EA) video game, “Need for Speed:Undercover“. I produced all the Live Action segments, the car racing stuff is all animation. The first trailers for “Need [...]